What is a storyboard and how to create it?
In my PBL project I will show what is storyboarding, and how to do that with principles.
Planning of Storyboard
Storyboarding can be a valuable component in the creative process by allowing the developer to organize images and text in a blueprint fashion before the development begins. It allows the user to visualize how the project will be put together and help illustrate what holes exist since they can see the entire plan laid out in front of them. Storyboarding can also inspire new ideas as well as lets the developer rearrange existing resources before the final development begins and changes may be harder to make. The important thing about storyboards is that they give you a way to decide how you will split up your script into individual pieces, either with or without placeholder images, so that you can then get a clearer overview of your digital story plan. Storyboards may be created in a variety of ways, both digitally and manually on paper or artists' board. If storyboards are developed on a computer, a variety of software programs may be used, such as Microsoft Word, Excel and PowerPoint.
How to make a storyboard?
When creating a storyboard, the visual parts of the frames should be kept simple and the image in each frame should be one that best describes the action taking place, or concept being explained. The images can be simple sketches, or images from your own resources or found on the web. Storyboards are mostly drawn in pen or pencil. If you don't like to draw you can also take photos, cut out pictures from magazines, or use a computer to make your storyboards. Keep in mind that your drawings don't have to be fancy! In fact, you want to spend just a few minutes drawing each frame. Use basic shapes, stick figures, and simple backgrounds. If you draw your storyboard frames on index cards, you can rearrange them to move parts of the story around.
Storyboard Language
CLOSE-UP SHOT: A close range of distance between the camera and the subject.
DISSOVLE: A transition between two shots, where one shot fades away and simultaneously another shot fades in.
FADE - A transition from a shot to black where the image gradually becomes darker is a Fade Out; or from black where the image gradually becomes brighter is a Fade In.
HIGH CAMERA ANGLE: A camera angle which looks down on its subject making it look small, weak or unimportant.
JUMP CUT: A rapid, jerky transition from one frame to the next, either disrupting the flow of time or movement within a scene or making an abrupt transition from one scene to another.
LEVEL CAMERA ANGLE: A camera angle which is even with the subject; it may be used as a neutral shot.
LONG SHOT: A long range of distance between the camera and the subject, often providing a broader range of the setting.
LOW CAMERA ANGLE: A camera angle which looks up at its subject; it makes the subject seem important and powerful.
PAN: A steady, sweeping movement from one point in a scene to another.
POV (point of view shot): A shot which is understood to be seen from the point of view of a character within the scene.
REACTION SHOT- 1.: A shot of someone looking off screen. 2.: A reaction shot can also be a shot of someone in a conversation where they are not given a line of dialogue but are just listening to the other person speak.
TILT: Using a camera on a tripod, the camera moves up or down to follow the action.
ZOOM: Use of the camera lens to move closely towards the subject.
DISSOVLE: A transition between two shots, where one shot fades away and simultaneously another shot fades in.
FADE - A transition from a shot to black where the image gradually becomes darker is a Fade Out; or from black where the image gradually becomes brighter is a Fade In.
HIGH CAMERA ANGLE: A camera angle which looks down on its subject making it look small, weak or unimportant.
JUMP CUT: A rapid, jerky transition from one frame to the next, either disrupting the flow of time or movement within a scene or making an abrupt transition from one scene to another.
LEVEL CAMERA ANGLE: A camera angle which is even with the subject; it may be used as a neutral shot.
LONG SHOT: A long range of distance between the camera and the subject, often providing a broader range of the setting.
LOW CAMERA ANGLE: A camera angle which looks up at its subject; it makes the subject seem important and powerful.
PAN: A steady, sweeping movement from one point in a scene to another.
POV (point of view shot): A shot which is understood to be seen from the point of view of a character within the scene.
REACTION SHOT- 1.: A shot of someone looking off screen. 2.: A reaction shot can also be a shot of someone in a conversation where they are not given a line of dialogue but are just listening to the other person speak.
TILT: Using a camera on a tripod, the camera moves up or down to follow the action.
ZOOM: Use of the camera lens to move closely towards the subject.
Used Materials:
- Phone and Camera( Taking Photos)
- Microphone ( Recording)
- Headphone
- Computer
- Video Animator(GOANIMATE.com)
- Microsoft Word
- Microsoft PowerPoint
- Snipping Tool(Screen Capture)
- Adobe Premiere for Editing Videos
- Internet
Tutorial - Storyboard in Microsoft Word
Tutorial - Storyboard in Microsoft PPT
Tutorial - Storyboard in Goanimate.com
Reflection Questions
1. What did I learn?
2. What is something that I did during this project that I will remember for the rest of your life?
3. What was the most challenging part of this project for me?
4. What is something that was hard for me at the start of the project, but is easy now?
5. In what area do I feel that I have made my biggest improvements?
Video scripting language.
- I learned that it was a very easy task and a creative way to do a variety of cinema shows, such as cartoons.
2. What is something that I did during this project that I will remember for the rest of your life?
- Something I will remember about this for the rest of my life is that if there would never be " storyboard" then my favorite cartoons would never ever been an existing thing.
3. What was the most challenging part of this project for me?
- The most challenging part of this project for me was that i had to research a lot of information in order to get to a conclusion.
4. What is something that was hard for me at the start of the project, but is easy now?
- writing scripts and creating a storyboard, besides camera shots and angles.
5. In what area do I feel that I have made my biggest improvements?
Video scripting language.